Airshift: Flying Car Rhythm
The flying car, to the beat of the music
Gabriel Kohler
- Category
- Games
- Price
- Free
- Version
- 1.0
- Updated
- Oct 28, 2026
- Released
- Oct 28, 2026
- Requires
- iOS 15.0+
About
The flying car, to the beat of the music.
Airshift is a one-button rhythm game. Your car drives itself to the beat, and you tap to jump, switch sides to drive on the ceiling and hold to fly. Every obstacle lands on the rhythm: hit the timing and the soundtrack grows.
THREE MODES, ONE BUTTON
• Road: tap to jump. Hold and the car jumps again as soon as it touches the ground.
• Suction: every tap switches between the floor and the ceiling.
• Flight: hold to climb. Flying uses air, and the blue rings refill the tank.
Portals change the mode mid-level, and gravity portals flip the road over: upside down, you jump down.
12 LEVELS, EASY TO INSANE
From the Test Track at 120 BPM to Orbit at 150 BPM, through a beach at sunset, a firefly forest, a canyon, the polar aurora, a city watched by drones, a storm and the stratosphere.
THE MUSIC ANSWERS YOU
The soundtrack is played live, together with the level. Jumps and side switches play notes from the current chord, and every jump on the beat lights up a new layer of the music.
PRACTICE UNTIL YOU MAKE IT
In practice mode, drop checkpoints and replay the hard part as often as you like. Stuck? Watch the path: the car shows you the way through.
CLIMB THE LEADERBOARD
Every completed run scores rhythm points: perfect taps are worth more, and a streak on the beat multiplies up to 4x. Your best run on each level goes on the global leaderboard, per level and overall. No sign-up: you get a randomly drawn pilot name.
GARAGE
Six colors for your car.
Play with headphones: the music is half the game.
Read more →
The flying car, to the beat of the music.
Airshift is a one-button rhythm game. Your car drives itself to the beat, and you tap to jump, switch sides to drive on the ceiling and hold to fly. Every obstacle lands on the rhythm: hit the timing and the soundtrack grows.
THREE MODES, ONE BUTTON • Road: tap to jump. Hold and the car jumps again as soon as it touches the ground. • Suction: every tap switches between the floor and the ceiling. • Flight: hold to climb. Flying uses air, and the blue rings refill the tank.
Portals change the mode mid-level, and gravity portals flip the road over: upside down, you jump down.
12 LEVELS, EASY TO INSANE From the Test Track at 120 BPM to Orbit at 150 BPM, through a beach at sunset, a firefly forest, a canyon, the polar aurora, a city watched by drones, a storm and the stratosphere.
THE MUSIC ANSWERS YOU The soundtrack is played live, together with the level. Jumps and side switches play notes from the current chord, and every jump on the beat lights up a new layer of the music.
PRACTICE UNTIL YOU MAKE IT In practice mode, drop checkpoints and replay the hard part as often as you like. Stuck? Watch the path: the car shows you the way through.
CLIMB THE LEADERBOARD Every completed run scores rhythm points: perfect taps are worth more, and a streak on the beat multiplies up to 4x. Your best run on each level goes on the global leaderboard, per level and overall. No sign-up: you get a randomly drawn pilot name.
GARAGE Six colors for your car.
Play with headphones: the music is half the game.
App details from the App Store (GB storefront). Prices and availability may differ in your country.